#ifndef _DELTAMUSH_C4D_SYMBOLS_H__
#define _DELTAMUSH_C4D_SYMBOLS_H__

enum {


    IDS_TAG_DELTAMUSH = 1000,
    IDS_DELTAMUSH_DEFORMER,
    ID_DELTAMUSH_OBJECT_MEM_SIZE, 
    ID_DELTAMUSH_ADDBOTH,
    ID_DELTAMUSH_ADDBOTH_STRING,

   
    DUMMY_DELTAMUSH_
};



#endif
